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The Devastation Evoker inWorld of Warcraft Dragonflightis the newest damage-dealing class in the game and we are constantly learning of new ways to play it. This guide will be updated continuously to provide more details as we continue to learn more information about the best rotation for DPS in Single, Cleave, and AoE scenarios.
The rotation is dynamic but not too complicated and the key takeaway is that the rotation stays mostly the same but depending on the number of targets and how much health they have remaining will change how players utilize the new Empowered skills:Fire BreathandEternity Surge.
Devastation Evoker Rotation and Skill Priority
In order of importance below, are the6 key spellsthat need to be managed depending on the scenario.
1. Fire Breath
UseFire Breathat empower level 1 for long, Single-Target and Cleave fights to maintain the damage over time effect. UseFire Breathat empower level Max for multi-target fights, or when the target will die before coming off of cooldown again.
2. Eternity Surge
UseEternity Surgeon cooldown (empower level varies depending on the number of targets)
3. Disintegrate / Pyre
UseDisintegratefor Single Target and Cleave orPyrefor AoE. With anEssence Burstproc, cast immediately.
4. Living Flame / Azure Strike
UseLiving Flamefor Single Target orAzure Strikefor Multi-Target whenever everything else is on cooldown. With aBurnoutproc, castLiving Flameimmediately.
Devastation Evoker Cooldown Usage
Following the guidelines above there are4 cooldownsthat you should add to help improve your damage.
1. Dragonrage
The primary damage cooldown,Dragonrage, can be used at the beginning of an encounter whenBloodlustis used or just before the empowered abilities, Fire Breath and Eternity Surge, come off cooldown for the first time. Delaying its usage makes greater utilization of theTyrannytalent while still under the effects of Bloodlust. If there is no Bloodlust, useDragonragewith trinkets whenever it is available, before using empowered abilities.
2. Tip the Scales
UseTip the ScaleswithEternity Surgefor AoE. It can also be used withFire Breathin single-target encounters if the target will die within a few seconds.
3. Deep Breath
UseDeep Breathfor encounters with more than 2 targets. It should be used right after Fire Breath. It can also be used for movement or in single-target encounters if you would otherwise be hard-casting a Living Flame as filler.
4. Shattering Star
Lastly,Shattering Staris typically only chosen for single-target encounters as other talents take precedence in AoE. If talented, it should be placed as a higher priority thanEternity Surgeand used on cooldown. It should also be noted that the buff from Shattering Star is applied once reaching the target, take that into consideration when instant castingUnravelas it won’t benefit from the effect if cast before it hits the target
Additional Tips
Disintegrate
Disintegratedeals its damage in 4 ticks. While chain casting, the fourth tick of the first cast is rolled into the next cast. Due to latency these ticks aren’t consistent, but you may use an addon or weak aura to see when the damage will occur. This will allow you to re-cast the next Disintegrate between the 3rd and 4th damage tick to maximize damage.
Charged Blast
If you know that there will be AoE soon, such as adds in a boss fight or multiple targets in the next pull, then you may build up stacks ofCharged Blastand not consume them to preemptively get some good initial burst damage by taking advantage ofMastery: Giantkiller. Additionally, the 3 Pyres that are launched withDragonragealso benefit from Charged Blast.
Devastation Evoker Macros
Here are some useful macros to increase your efficiency while DPSing as a Devastation Evoker. To create a Macro Menu type"/m"or"/macro"in the chat box, clickNew, create aName, and select anIcon. Don’t forget to clickSavewhen making changes.
Use top trinket withDragonrage(for bottom trinket: “/use 14”)
Prevent usingObsidian Scalestwice in a row (the buff doesn’t stack but can be used in succession accidentally)
Living Flameself-heal without deselecting target
Verdant Embraceself-heal without deselecting target (this comes with losing important mobility)