Tiny Tina’s Wonderlandsfeatures a myriad of quests, items, and easter eggs for players to discover. One excellent easter egg tucked away in an optional section of the game is the quest “Ron Rivote”, a loving parody of the story of Don Quixote. This guide will help players to find and complete this excellent quest.

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Tiny Tina’s Wonderlands_Tangledrift

Tiny Tina’s Wonderlandsis a looter-shooter with RPG elements by Gearbox Software and 2K Games, where players join the latest of Tiny Tina’s Bunkers & Badasses campaigns. As the Fatemaker players are tasked with running, gunning, and looting their way across the Wonderlands to face off with the Dragon Lord.

Quest Start

Beginning this quest requires players to unlock access to an area known as “Tangledrift.” Accessing this area first requires players to complete the main quest “Thy Bard, With a Vengeance,” and then locate a magic bean in the new section of the world map (not far from Brighthoof) that will give the quest “Walk the Stalk.” The bean asks the player to help them find somewhere to plant themselves, and obliging them will create Tangledrift.

After doing this, players must journey through Tangledrift, progressing the quest “Walk the Stalk” until they reach a small town area near the lighthouse. This quest can be picked up from a poster in the town. After doing so,players will need to help the Fairy Punchfatherpurify a plant near the lighthouse to open the path to the part of the map where Ron can be found.

Tiny Tina’s Wonderlands_Tangledrift_Clock Tower

Fighting Clocktowers

One short conversation later and players find themselves playing the squire to Ron’s knight as he sets off to rescue his “princess” from a “cyclops.” A momentary inspection reveals that the Cyclops is, in fact, a clock tower.

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Tiny Tina’s Wonderlands_Tangledrift_Ron Rivote

It’s minions,a small horde of mushrooms, will still give the player a fight, and the player then has the option of putting a hole in the clock face with their weapon to appease Ron. Ron then insists on escaping to the “Castle Keep,” a small building not far from the clock tower.

Rescuing Princesses

Unfortunately, Ron has suffered an injury (of his own imagining) and falls to his knees, begging the player to finish their quest and rescue the princess. Hearing the princess' screams in the distance,players should follow the sound and the quest marker, using the broken house on the far side of this house to reach the vines leading up to the quest marker. Inside players will find a stuffed doll next to a broken pipe that is causing the “screaming” noise.

Alas, twas not to be, as Ron reveals this doll is not the princess, insisting that she “has long golden hair.” A re-visit to that broken house uncovers a broom, and the Fatemaker assumes this must be the princess. Returning with the broom reveals that it is, indeed, Ron’s princess, and he sweeps it off it’s (nonexistent) feet.

wonderlands mushroom enemies

Fighting Mushrooms

The final stage of this quest is fairly straightforward, merely requiring players todefeat a few waves of mushroom enemiesand escape back home with the princess in tow. After clearing a few waves Ron will prepare a lengthy speech to the princess, proclaiming his true love. Players can choose to let this play out, or interrupt him with a bonk on the head (any melee attack will do), but either way he will then lead players back to the quest starting point. He then offers players a farewell, a reward, and then leaps over the edge with “princess” in hand.

Players gain two rewards from this quest:

Tiny Tina’s Wonderlandsis available now for Playstation 4, Playstation 5, PC, Xbox One, and Xbox Series X/S.

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