Summary
Monster Hunter Wildsjust had one of its biggest reveals so far during PlayStation’s recent State of Play. Judging by what was revealed, this particular installment in the franchise will be shaking things up in more ways than might have initially been anticipated. After the first trailer for the game was released, it was clear thatMonster Hunter Wildswould be breaking a few traditions here and there, on top of adding some new features the series had previously been known to shy away from.
After witnessing the State of Play reveal, it seems the nextMonster Hunterinstallment isn’t done breaking traditions just yet. Despite how beneficial it will be to have a specialmount inMonster Hunter Wilds, there is at least one more very significant change coming in this installment that was just revealed during the PlayStation State of Play showcase.
Monster Hunter Wilds' Is Breaking Tradition With a Voiced Protagonist
Monster Hunter’s Protagonists Have Never Spoken Before
While everyMonster Hunterprotagonisthas been given a voice in the past, it only ever amounts to the occasional grunts and shouts that occur during combat. The franchise has at least been generous enough to give players the option of changing this aspect of their character, even if it isn’t too significant of a customization feature. However, during cinematics, the player character would only nod, shake their head, or use facial expressions to communicate with those speaking to them.
The true purpose behind this hasn’t officially been disclosed by Capcom, but it can be assumed that not having a voiced protagonist keeps the character from being locked into a specific personality.
This way, players can more easily relate to their characters and establish a more personal connection with them. Unfortunately, voiceless protagonists haven’t always been a universally accepted feature ofMonster Huntergames, as it is still an ongoing discussion even to this day. Rather, it seems that debate may be shifting now with the upcoming release ofMonster Hunter Wilds, as its State of Play reveal confirms it will have a voiced protagonist.
Monster Hunter Wilds' Voiced Protagonist Could Give Them More Personality
Monster Hunter Wilds' State of Play revealeventually shows what is assumed to be the protagonist speaking to other characters in the game. The protagonist doesn’t have too much dialogue in the reveal, but it is nonetheless there, showing off the persistently ambitious endeavors of the nextMonster Hunterinstallment. As the lack of a voiced protagonist has been one of the franchise’s more divisive features, it’s likely the presence of one now will prove to be a divisive feature as well. Still, there is one major benefit to giving the player character a voice that should be acknowledged.
Allowing the protagonist to speak inMonster Hunter Wildsis sure to give them more personality than they’ve ever had before in the series. There is only so much a smile or a nod can do, so to actually hear them speaking for once should take their personality up a notch or two.
That said, some players may perceive it as diminishing the personality of their character, as they may feel it robs them of a personal connection or the blank slate a mute protagonist otherwise affords. Nonetheless, a fully-voiced protagonist is somethingMonster Hunterfanshave been requesting, so it may be welcomed after all.
Monster Hunter Wilds
WHERE TO PLAY
The unbridled force of nature runs wild and relentless, with environments transforming drastically from one moment to the next. This is a story of monsters and humans and their struggles to live in harmony in a world of duality.Fulfill your duty as a Hunter by tracking and defeating powerful monsters and forging strong new weapons and armor from the materials you harvest from your hunt as you uncover the connection between the people of the Forbidden Lands and the locales they inhabit.The ultimate hunting experience awaits you in Monster Hunter Wilds.