Summary

InHelldivers 2, players drop onto planets as squads of up to four helldivers. They must defend Super Earth from two major galactic threats – humanoid robots called Automatons and bug-like aliens called Terminids. Players' progress is tracked in real-time as each successful mission adds a tiny amount of progress towards that planet’s liberation. Players across the globe must work together to save the galaxy and preserve humanity’s way of life.

Missions are generated at random across the planet, with many different choices for each of the nine difficulty levels.Players need to choose the right mission for their squad, especially since some of the mission objectives are significantly harder than others.

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1Conduct Geological Survey

Multiple Terminal Inputs And Waiting Periods

Conducting a geological survey involves multiple steps. Players must reach the dig site and then call down a drill using the D-pad inputs like any other Strategem. Then, one player must interact with the drill’s terminal and then wait for the machine to conduct its survey. This has to be done several times to complete the whole survey.

Players need to defend the machine while it surveys the area, and can expect consistent resistance from waves of enemies. The combination of multiple inputs with staying in one enemy-infested area can make these missions difficult.

Helldivers 2 Caught Them by Supplies Trophy & Achievement Guide (Killing Charger with a Resupply Pod)

2Eliminate The Charger

Chargers Are Dangerous Foes With Thick Armor

Chargers are dangerousterminids, especially in close quarters. As their name suggests, chargers run at helldivers and deal massive damage if they don’t dodge quickly enough. These terminids have meter-thick armor that can resist all but the most powerful attacks.

The Recoilless Rifle, Expendable Anti-Tank, and Railgun are all great weapons to use against a charger. These can shred through its armor and kill it quickly. Alternately, players can let it run past them and then shoot at the unarmored parts of their back and abdomen. This challenging mission type is made easier by strategizing with squadmates and by bringing the right Strategems planetside.

Sabotage Supply Bases mission in Helldivers 2

3Sabotage Supply Bases

Destroy Automaton Fuel And Ammo Stockpiles

Destroying Automaton Supply Bases is an objective that takes a long time to complete because players will need to explore most, if not all, of the map. Once players reach the location with the supplies, they will need to take out the Automatons defending it. Once this is done, players can focus on the supplies themselves.

Automaton ammo stockpiles can be destroyed with a grenade, but be warned – the ammo itself will explode, which can kill players standing too close to it. The fuel reserves can be destroyed quickly with an Orbital Strategem. Being prepared for moving around the entire map and having the right Support Weapons and Strategems to destroy the supplies are the right strategies for these missions.

A helldiver stands in front of a Terminid hatchery

4Purge Hatcheries

Terminids Viciously Defend Their Eggs

Terminids tend to lay their eggs vertically among tightly grouped columns of rock. Since the rocks form a relative shelter for the eggs, approaching a hatchery means that helldivers are in for a tough fight in close-quarters combat. Terminids also tend to have Bug Holes near their eggs, so they will continuously spawn while players are taking out their eggs unless these holes are closed first.

Using a Flamethrower, Grenade, or Shotgun can destroy multiple eggs at once. One player can focus on this while the others take out the waves of terminids in the surrounding area. Alternately, using Orbital Napalm Strikes and other barrages can clear the area and allow the helldivers to approach more easily.

Helldivers 2 Automaton Air Base Tower

5Sabotage Air Base

Complex Mission That Can Become Overwhelming

Automatons use Dropships toReinforceareas with extra troops. Because of this, it makes sense that Super Earth prioritizes the destruction of their air bases. Sabotaging an air base is a complexmission that should not be done solo. Players have to fight their way to the heart of the base, usually encountering larger threats like Hulks and Devastators in the process.

Once in the base, one player must go to a terminal while the rest of the squad defends them. Only after this is done can the airbase be destroyed. Most Sabotage Air Base missions have multiple locations as well, so the squad will need to repeat these steps at least one more time before they can extract from the planet.

Shooting a Bile Titan in Helldivers 2

6Eliminate The Bile Titan

The Largest Terminid Is A Very Dangerous Foe

Bile Titans are the largest and most dangerousof all the terminids. Fortunately for inexperienced players, they only spawn on missions rated as Challenging or higher. In addition to their size and armor, Bile Titans are a threat because of their deadly ranged attacks and the fact that they tend to spawn with other terminids.

With the right loadout, Bile Titans can be taken down fairly quickly. One use ofOrbital Lasercan kill a Bile Titan, assuming that the laser targets it and not the swarm of terminids that usually accompany one. Orbital Railcannon Strikes are also useful against Bile Titans because they lock onto the largest target and can kill one in two hits. Beyond these, the typical anti-armor Strategems and Support Weapons are useful for taking out a Bile Titan.

Helldivers 2 Best Early Game Stratagems

7Launch ICBM

Seeing an ICBM soaring across the sky before its explosion lights up the entire map is an epic way to conclude a complex mission. There are many steps to completing this objective, especially at harder difficulty levels. Sometimes, players will need to travel to a marked location to find launch codes that will later be input into the terminal at the launch site.

Once players reach the launchpad with any prerequisite objectives done, one player will have to activate a terminal, follow the prompts, and input the launch codes. Then, each of the four locks on the missile silo has to be manually lifted. All of these steps are made more difficult by the high likelihood that enemies will swarm the launchpad. Only once all of these steps are done, players can finally launch the missile and start the extraction process.

Helldivers 2 How to Beat Hulks

8Eliminate Automaton Hulk

The Largest Automaton Is Deadly At Any Range

Hulks are the Automaton’s answer to the terminids Bile Titan.Defeating one can be difficult, especially in close quarters. Hulks come in three varieties – Standard Hulks armed with a flamethrower and autocannons, Rocket Hulks armed with rocket launchers, and Flame Hulks armed with a buzzsaw and flamethrower.

Players can kill a Hulk quickly with an Anti-Material Rifle by hitting it twice in the Hulk’s glowing red eye. Autocannons and Railguns are also great at killing Hulks quickly, especially if they hit the Hulk’s eye or the glowing weak spots on its back. As with many other foes inHelldivers 2, preparation is the key to victory.

helldivers 2 mission

9Blitz: Search And Destroy

Short Time Limit Without Help Of Markers On The Map

Blitz missions live up to their name as lightning-fast hit-and-run operations. Players drop onto the planet and have only fifteen minutes to complete their objectives and extract instead of the usual forty minutes. They need to destroy a set amount of Bot Lairs or Bug Nests (depending on the enemy type) and call down the pelican in this short amount of time.

To make things more complicated, there is not an orange objective marker on the mini-map, so players need to pay closer attention to their surroundings to find the locations where their enemies spawn.Equipping Support Weapons and Strategemsthat can kill many enemies at once while taking out the Lair or Hole will help players keep up the pace and finish the mission on time.

Helldivers 2 Civilian Evacuation

10Rescue Scientists

Defending Civilians Requires Coordination, Strategy, And Luck

Rescuing scientists is the most challenging mission, even after an update that scaled its difficulty down. Players have to escort 30, 40, or 50 civilians (depending on the difficulty level) from different parts of a compound to a central door. Three civilians are released at a time when a door is opened, and they are helpless against the onslaught of enemies waiting for them.

Players have to balance their efforts between culling the endless waves of enemy reinforcements and releasing civilians to ensure victory. Careful planning, coordination, and equipping theright Strategems for this missionare the keys to victory.