Fire Emblem Engageopens with a big battle against the game’s antagonist, the Fell Dragon. The player-created character, Alear, finishes the Fell Dragon off before things fade out. Next thing Alear knows, they awaken in bed a thousand years in the future. They have also forgotten their memory and slowly have to piece everything together.

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Creating Bond Rings in Fire Emblem Engage

Eventually, they realize they have awakened once again because the Fell Dragon is about to be reborn. With the help of past warriors from the series via rings call Emblems, Alear must stop this resurrection at all costs. That’s the basic breakdown ofFire Emblem Engage’sstory, so let’s see how it stacks up next to the other games and what the game’s best and worst aspects are.

8Best: Doubling Down On Tactics

Fire Emblem Engagefeels like Nintendo and Intelligent Systems dialing things back to the game that made this series a big hit,Fire Emblem Awakening. It’s all about tactical gameplay without a lot of smaller things getting in the way. There is some busy work to handle in-between battles, but those annoyances are worth going through for the sweet victory of combat.

The addition of the Emblems is a cool idea for combat, as well as a nice nod to theseries like Marth, the original hero. The allure of the Draconic Time Crystal, which can rewind time in battle, cannot be overlooked as well.

The Tower of Trials menu in Fire Emblem Engage

7Worst: The Online Component

The multiplayer is where the game falls short of greatness fromFire Emblem Awakening’sofferings. Players can tackle three sets of modes within the Tower of Trials, the online HUB. Tempest Trial is a three-round survival mode against random enemies. Relay Trial gives players a set amount of turns before the game passes the battle onto a random player online to finish the fight.

It’s as close toa co-op modeas the game gets, and Outrealm Trial is likeFire Emblem Engage’sversion of a versus mode. The rewards and setup for each mode are not worth the time investment.

Alear in Fire Emblem Engage

6Best: Alear Speaks

Byleth, the main character ofFire Emblem: Three Houses, didn’t speak a word in the game. This was changed inFire Emblem Warriors: Three Hopes, which was a spinoff of theDynasty Warriorsfranchise and also like a reimagining ofThree Houses. Also,Byleth was a femalein that game.

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Alear has no restrictions inFire Emblem Engageand is completely voiced in both male and female forms in this game. This is a great change of pace from the previous entry, giving players more reason to invest themselves in the plot.

5Worst: The Intro

It takes a while for the game to get going. It’s a linear affairuntil Chapter 5, when players will unlock the world map and their headquarters, The Somniel. There is a lot of text upfront that could have been streamlined to allow players to jump into the fray faster.

Also, the intro battle is not needed as it depicts what happened to the Divine Dragon a thousand years ago. It doesn’t add anything to the story and could have been relegated to a simple recap like the cutscene that explains the nations of the world.

Alear and Marth in Fire Emblem Engage

4Best: The Character Designs

Fire Emblem Engageruns well on the Switch, which is surprising since a lot of recent Nintendo games have struggled. The backgrounds are drab, but the colorful cast of characters more than makes up for the environmental flaws. The anime art style is alive more than ever, with Alear being one of the most striking characters in the game. They have a red eye and blue eye along with red and blue mixed hair.

The mixture of colors does get explained by the end of the adventure, which is a bit of a shocker. The characters come alive thanks to the voice work, which also deserves some recognition in both Japanese and English for those thatprefer the dub.

Eating dinner with party members in Fire Emblem Engage

3Worst: Leveling Up Struggles

As forward-thinking as the game is, there are still some things setting it back. Players can grind to increase their levels via random battles called Skirmishes which unlockin Chapter 6. How is never explained, but all players have to do is wait in real-time, or change the Switch’s internal clock.

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Leveling up in Fire Emblem Engage

Putting players through an extra step like that just to grind in an RPG seems backward. Also, the random stats that level up has to stop, especially the unlucky times when only one or two stats increase. It’s even more problematic if this happens to a character three times in a row which can happen.

It’s always great when an RPG includes a way for players to rewatch cutscenes. TheKingdom Heartsseries was ahead of the game on that front for years. Players can go into their bedroom inFire Emblem Engageto rewatch cutscenes, listen to music, check up on character profiles, and so much more. It’s a little extra something for the fans to keep them happy.

The save system is another mechanic that allows players to relax more, as the save system can be used anytime and anywhere.

The movie gallery in Fire Emblem Engage

1Worst: The Clunky Menu

The item system has always been a bit of a clunker in this series. Characters can carry a set amount of items between healing things like Vulneraries and weapons like swords. If players defeat an enemy with an item, that item will go into their inventory. After missions, players then have to comb through every character to remove or swap out items. They have to restock items in some cases too.

It’s a lot of busywork that applies to a lot of things inFire Emblem Engage, like having to pick up the glowing items on the ground after every map. It doesn’t take long, but it gets monotonous after a while, just like managing the menus overall.

A shop in Fire Emblem Engage

Fire Emblem Engagewas released on June 11, 2025, and is available on Switch.

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