Here’s an interesting formula: take one hardcore, dieselpunk game, build it around a dark, dystopian alternate universe, and add in space pirates. If the recipe has been mixed correctly, what’s created isMarauders, an innovative and challenging PvPvE title from Small Impact Games. InMarauders, players raid into a space-based battleground in their ship, loot whatever they can find on various spacecrafts, and leave - before or after tussling with an array of enemy players and AI opponents.

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It’s a game that can be described as ‘Escape From Tarkovin space’, and it takes place in a universe that never really left World War II behind. There’s an interesting assortment of weapons inMarauders, which perfectly fuses outdated technology with fantastical interstellar creations. In one moment, players are plummeting through space in a laser-blasting space shuttle, and in the next, they’re fighting in an abandoned mining station with an iconic submachine gun from the Second World War.

10MP40

Weapon Info:

InMarauders, the MP40 is as iconic as a weapon could possibly be. It’s an instantly recognizable piece of equipment that could be picked out of a line-up by any gamer familiar with the Second World War. Within theMaraudersuniverse, it’s one of the most stable and versatile starting weapons players could hope to receive.

When a new player logs in toMarauders, they’ll be welcomed by three, fully-loaded MP40s - stock weapons, but ripe for upgrading. As a base weapon, the MP40 boasts a high capacity, relatively high damage stats, but very low recoil, making it perfect for new players. It can be bought from traders for around $3100, an affordable sumfor looter shooter fanatics.

The MP40 in Marauders

9STG-44

In our universe, the STG-44 was designed relatively late in the war, being deployed sporadically around the battlefield by German forces. In theMaraudersuniverse, it’s a similar story, but in this case, the weapon is found in the hands of crack Central Empire troops.

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As a weapon, the STG-44 is an undeniable powerhouse, pushing out high-damage rounds with a relatively rapid rate of fire. It’s a rifle with quite a kick, but if raiders are up against unarmored enemies, whether AI or other players, they’ll likely win every engagement - provided they’re a good shot. It’s a pricey weapon, though - if players want to buy one later in the game, it’ll cost them around $4800.

8SVT-40

If any budding space pirates are looking for a weapon that will quite literallyexplode the heads of their enemies, they need look no further than the SVT-40. As one of the leading semi-automatic rifles inMarauders, the SVT-40 offers near-unparalleled power with pinpoint accuracy. It’s a high-recoil, low fire rate weapon that is made beautiful by the fact that it can be a one-hit-wonder.

While it’s a remarkably powerful weapon, the ammunition is both hard to come by and fairly expensive, so players will need to ration those rounds early on. It’s an ammo type that is used in just three weapons in the game, and it can’t be crafted until level fifteen, so go easy. It’ll cost around $3400 to buy one from a trader, or players can craft one at level twenty-one.

The STG-44 in Marauders

71911 Stamp

An absolute classic in any shooter, the 1911 pistol is a tried and tested weapon that almost every gamer will instantly recognize. InMarauders, the 1991 Stamp pistol fires the iconic .45 ACP round, a powerful person-stopping bullet that boasts high damage-per-shot at the cost of a very low capacity.

Fortunately, this is a weapon that can be found everywhere inMarauders. If players are looking for the best weapons inMaraudersearly on, they’ll be picking these out of every third box they come across. If players don’t want to stack them up, then they can, by all means, sell them and make a little money back. They can be crafted at level ten, but before that, they can be bought from traders for just $870.

The SVT-40 in Marauders

6Mauser M712

In the earlier raids onMarauders, many a player will be found running around with a Mauser M712 in their pocket. As one of the most basic weapons inMarauders, the Mauser is perfect for new players, as it’sboth a relatively powerful weapon, and it’s an ‘accessible’ gun. By that, we mean that the ammunition for it can be foundeverywhere.

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The 1911 Stamp in Marauders

For the players that prefer an up-close-and-personal approach, the Mauser M712 offers versatility in how it can be used - it’s both a semi-automatic and fully automatic weapon. However, with just ten rounds in the base magazine, we don’t recommend spraying and praying with the weapon.

5Fire Extinguisher

No, this isn’t a joke - raiders can use the fire extinguisher as a legitimate weapon inMarauders. In fact, it’s a steady constant in the world, as it’s a guarantee that one will always be available on the ship when players start a raid. While it’s an almost entirely useless weapon, it does deal damage, and if gamers are facing down an already-weak opponent, it could make for a hilarious kill.

For the sheer meme quality of the weapon, the fire extinguisher is a brilliant choice. It has a high capacity and a fire rate that beats out most of the game’s submachine guns and rifles. At five DMG points per hit and a rapid rate of fire, itactually doesstart to become a viable weapon, provided raiders can use it effectively…

The Mauser in Marauders

4DP28

As one of the largest and most powerful weapons in the game, the DP28 is a fantastic piece of equipment for a player to run with. When paired with heavy armor, the DP28 becomes an irreverent powerhouse, effortlessly blasting down anything that is foolish enough to stand in front of it.

It has one of the highest fire rates in the game, and it fires 54 R mm rounds, which are insanely powerful against most enemy types, eventhe toughest boss charactersin Marauders. If raiders are lucky enough to get their hands on one, they need to pray that they don’t die - it’s a huge loss early on. If players would like to buy a DP28 later in the game, it’ll cost them around $7200.

The Fire Extinguisher in Marauders

3Trench Gun

While the player starts out with a couple of Terminator shotguns, they’re not really viable for the intense combat offered up byMarauders. For one reason, they’re single-shot weapons, and for another, they’re about as versatile as a plane without wings. For players looking to run an entry-level, affordable shotgun inMarauders, the Trench Gun should be the weapon of choice.

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The DP28 in Marauders

It’s a well-known weapon that has seen use (at least in our universe) since the First World War. Up close, the Trench Gun is one of the most powerful weapons inMarauders, but it does boast a low capacity and a long reload time. It can be bought later on in the game for around $3600, making it an affordable choice for new players.

2Uzi

That’s correct - the Uzi. InMarauders, the alternate universe can seem a little ‘trippy’ with World War II weapons serving on the battlefield alongside more modern creations, like the MAC-10 and the M16. In the Uzi, players will enjoy a weapon with a high fire rate and a low recoil, meaning rounds can be sprayed downrange very quickly with very few accuracy penalties.

While it has a limited capacity, it can be upgraded to include a larger magazine, making it one of the few weapons inMaraudersthat can be upgraded in this way. It’s also one of the few weapons that can be fitted with a suppressor, so if there are any raiders that are a fan of stealth, this is a great pick for their earlier raids. It’s also quite cheap, boasting a price tag of just $3100.

The Trench Gun in Marauders

1De Lisle Carbine

This is the ultimate stealth weapon inMarauders, the De Lisle Carbine. This bolt-action, inherently quiet weapon fires .45 ACP rounds at a slow rate but with devastating effect. It’s a weapon with considerable recoil and a low capacity, but it hits hard and, most importantly, it hits silently.

If keeping quiet is a raider’s key tactic forMarauders, then they should enter a raid with the De Lisle Carbine,another World War Two-era weapon. While they might be outgunned by basically any other weapon, they’re sure to get the drop on an enemy if they’re the one handing out the first shot. If players want to buy one later, it’ll set them back around $3700.

The Uzi in Marauders

Marauderswill enter closed beta between the 20th and 25th of June and is expected to launch in 2022.

The De Lisle Carbine in Marauders