War still exists in the 41st Millennium, withWarhammer 40K Inquisitor-Martyrshowing the Imperium of Mankind protecting humanity’s future from the threats of Xenos and Chaos Worshippers. Whereas otherWarhammer 40Kgames usually feature Space Marines bashing the heads of enemies with their powerful weapons, the gameplay ofWarhammer 40K Inquisitor-Martyras an ARPG forces players to be more adaptable in their approach to the action-oriented title.
RELATED:Things Only Pro Players Know You Can Do In Warhammer 40,000: Darktid
As theCrusader, the player is armed with a wide variety of heavy weaponry ranging from Power Swords to Bolt Guns that they can use to overpower enemies to oblivion. Serving as the game’s primary tanking class, the Crusader is expected to be able to withstand even the toughest of the game’s worst offerings. However, just how can players create a powerful Crusader for theirInquisitor - Martyrexperience?
Basics Of The Crusader: Tanking Heresy
Unlike other classes in theWarhammergame, the gameplay of Crusader inInquisitor-Martyrspecializes in being able to tank threats up close or from afar based on a wide variety of weapons. Compared to the Construct-reliant Tech-Adept and the fierce Psyker, the Crusader specializes in giving players just enough adaptability to accommodate various combat situations.
Attributes: Defense With A Dash Of Aggression
Key to theCrusader’s build in thisWarhammer 40Kis his ability not just to withstand enemy attacks but also hit back with just the same amount of force. In terms of hard stats, this is reflected with a hard focus on Warfare and Virtue to ensure the Crusader enjoyed as much damage mitigation as possible while at the same time boosting their overall output. Toughness takes a step back here, as a more aggressive Crusader needs less defense and more focus on killing foes before they even get to hit him.
With that in mind, maintainingWarfare Rank 5is crucial to get access to the50-percent damage buff against Elite and Boss Enemiesbenefit. Likewise,Virtue Rank 4allows the Crusader to enjoy major damage mitigations and Suppression damage reduction that allows them to enjoy a further35-percent damage buff for Suppression Green. AtToughness Rank 3, the Crusader may also enjoy boosted Inoculator effectiveness and passive HP regeneration, which is always a nice touch.
Perks: Focus On Survivability
Adding to the combat efficiency of the Crusader are Perks that enable them to enjoy further damage mitigation and damage boosts. In this regard,Blessing of Saint Victoriousis an easy way to enjoy boosted survivability with its anti-lethal hit benefit. Moreover,Augmented Bodyensures the Crusader can enjoy buffs that are based on high Suppression.
The Crusader is also capable of dishing out more melee damage withCull the Weak, as a majority of the class’s high-damage numbers are dealt via debuffs. Punishing affected enemies further with damage boosts can ensure the Crusader always has a shot of dealing high damage. Alternatively,Artificer Magazinescan give players more room for projectiles, withClose Quarters Gunneryincentivizing dishing out ranged damage up close.
Arming The Crusader
When giving theCrusader ofWarhammer: Inquisitor-Martyrgameplaytheir ideal gear, it helps to remember that high-enough attack and decent defenses should enable them to withstand enemy assaults most of the time. Instead of focusing on attack alone, gear should instead focus on giving the Crusader access to more Enraged Tokens as well as higher Crit Hit Chances and Crit Hit Strength. When not raising Crit and overall damage, the Crusader should also rely on survivability options such as HP on hit and other shields.
RELATED:Warhammer 40K: Darktide: Changes The Game Quickly Needs
Equipment: Secure Emergency Survival, Enrages
TheRedemption Inoculatorremains a decent addition to the Crusader’s self-sustaining arsenal. Its Inoculations can grant additional HP per second (Blood Balm), add Supreme Critical Hit Chance and Critical Hit Strength (Frenzon), and massive damage bonuses (Psychon). TheDemolition Armoritself has some defensive measures in the form of theCyclone Missile Launcher, which is an AOE that can Knockdown on Overwhelmed Suppression and Knock Back targets with Suppressed Suppression.
In the case of the procc’d effects, theRosarius Force Fieldgives players 15 HP on Hit for every Enraged Token while having immunity to all damage and negative effects for 5 seconds. This is a great pair for theEtherealeffect, which allows players to move through enemies and not receive damage but can’t also deal damage for 5 seconds.
Addons: Prioritize Enraged, Debuffs
Whereas much of the Equipment of the Crusader prioritizes defense and survivability, Addons should focus on enhancing the damage output of the class. Players of theWarhammerstorycan do this to their gameplay by ensuring they get access to more Enrage Tokens to do more in combat as well as inflicting debuffs such as Slow, Shock, and Stun. Being able to pummel opponents who can’t fight back is a surefire way of ensuring the Crusader can take care of threats more efficiently.
Crusader Passives: Build Weapon Specialty, Single Target Supremacy
Players creating their Crusader in theirWarhammergame playthrough should focus on securing their damage numbers in single-target encounters with the weapons of their choice. Whereas the builds below will likely determine the player’s overall range style, the Passives chosen should remain relatively consistent. In this case, defense takes a backseat, and versatility in offense is prioritized to ensure the Crusader has something to take advantage of regardless of the situation.
Weapon Specialization
Depending on the weapons chosen by thisWarhammer 40KClass, players should always prioritize maximizing their weapon’s damage output. However, more points should be allocated to what weapon strikes inflict on opponents instead of just base damage.
RELATED:Small Things You’ll Notice Playing Each Operative In Warhammer 40K: Darktide
General Damage Modifiers
Instead of just hitting hard against foes in theWarhammergame, players of the Crusader should focus on how their attacks affect opponents. It’s ideal that there is added Suppression damage and even boosts to skill DPS in both single target and AOE setups. While single target takes priority for maximum DPS, it doesn’t mean players should forget about the stacking impact of continuous AOE attacks.
Offensive Punishments
Aside from capitalizing on attacks, players can maximize the DPS of thisWarhammer 40KClassby boosting their Criticals. That way, Crusaders can deal as much damage as possible per strike with high Crit Chance numbers, which they can then supplement with their kit’s inherent Debuff potential. On top of that, focusing on dealing more damage via Debuffs can ensure Crusaders are constantly punishing foes who attempt to stay alive in the thick of battle.
Reduce Damage, Boost Cooldowns
In terms of Passives, the Crusader ofWarhammer 40K: Inquisitor-Martyrgameplay doesn’t necessarily need to rely a lot on Defense and Movement. However, it wouldn’t hurt to allocate points that boost Resistances and movement speed, as well asCardial Overdrivefor the immunity to Stuns and Slows.
Crusader Build Option 1: Strike The Heretic
This build prioritizes the sheer melee capabilities of the Power SwordWarhammer 40Kweapon, particularly itsBlade Flurry,which can provide a whopping 500-percent damage on its fifth attack alongside 25-percent critical damage and 200-percent Suppression damage. The Sword is best paired with the Suppression Shield, which hasDischargethat can provide a nifty AOE attack that gives space between players and enemies via Knockdowns on Overwhelmed Suppression and Knock Backs on Suppressed Suppression.
A decent alternative for this Main Weapon scheme would be the Grav Gun which capitalizes on building damage based on the number of Debuffs on opponents. It also hasGravity Implosionthat reduces the movement speed of targets. Its capacity to stay active despite switching back to the Power Sword makes this ability a nifty starter for devastating combos.
Crusader Build Option 2: Shoot The Xenos
This build prioritizes on using the Heavy Bolter that capitalizes on building damage via Critical Hits. Its slate of skills includes a continuous burst that deals additional damage to enemies in close proximity with additional rooting effects (Full Auto). It also has an armor-ignoring attack (Concentrated Salvo), as well as bullets that slow down enemies (Disengage). The gun also has a devastating AOE that Knocks Down on Overwhelmed and Knocks Back on Suppressed (Hellstorm).
Meanwhile, its alternate weapon would be the Bolter which is a lighter iteration of the Main Weapon. Its slate of skills is more natural, where there’s a damage-over-time Physical Damage (Single Shot), a rooting continuous attack (Full Auto), as well as another version of a Knockdown/Knockback attack (Aimed Shot). This gun’s particular ace in the hole is its high-Suppression AOE which is one of the more powerful versions of AOE bursts in this Weapon Class.
Warhammer 40,000: Inquisitor - Martyris playalbe on the PC, PS4, PS5, Xbox One, and Xbox Series X/S