Summary
Though both are first-person shooters, there is very little in common betweenDestiny 2and theCall of Dutyseries beyond that. One franchise prioritizes PvE gameplay, while the other focuses more on PvP. WhereCall of Dutythrives on weapon leveling to unlock new attachments that give players a stronger gun,Destiny 2relies heavily on strong character builds to help players find success in high-end content. And, thoughCall of Dutybriefly entered into sci-fi territory with games likeInfinite Warfare,Destiny 2’s setting and expansive lore sets it apart.
However, despite their differences, these games can still learn from each other. Specifically, there is a lotCall of Dutycan learn fromDestiny 2’s approach to character customization. InCall of Duty, there may be a solid variety of character skins available for the series’ many playable Operators, but more often than not, what players see is what they get. Outside basic looks that have some unlockable recolors, nearly all ofCall of Duty’s premium skins lack color variants. This means that, even with a number of out-there designs like a Godzilla skin or a giant rabbit, there is not much variety in multiplayer character designs and every possible look will be seen sooner rather than later. This is a far cry fromDestiny 2’s booming fashion scene, a community that would have a lot less freedom without the game’s stunning Shaders.
Why Call of Duty Needs Destiny 2’s Shaders
How Destiny 2’s Shaders Could Make Customization in Call of Duty Better
Just like inDestiny 2, players could collect Shaders that recolor any of their unlocked skins. Players may instantly think of the possibilities that would come from such a system, as fans of theCall of DutyMil-Sim aestheticcan recolor eccentric skins in all black or a camouflage pattern. Alternatively, those who like wearing bright pink skins or adding moving designs to their Operators would be in luck, as rare shaders could have unique textures just like in Bungie’s free-to-play game.
Perhaps shaders could be a way to encourage more fans to engage withCall of Duty’s camo grind. Much like howDestiny 2’s Shadersapply to weapons, Guardians, and so on,Call of Duty’s Shaders could do the same. Instead of creating a whole new Shader system, perhapsCall of Dutycould make it so that all the weapon camos in the game can also be applied to Operator skins. Given how extensive the camo lineup is in the recently releasedCall of Duty: Modern Warfare 3, players would have a dazzling number of options when decorating their character’s gear, including some solid colors for players that do not want to complicate the character designs any further. So long as players can choose between primary, secondary, and accent colors, such an addition would be a game-changer.
To make Shaders shine as much as possible within theCall of Dutyfranchise, something likeAdvanced Warfare’s customizationcould return. In that futuristic game, players could change their soldier’s shirt, headgear, pants, and so on. Combining those individual gear options with a wide range of color choices could lead to a booming fashion scene.
Shaders Would Make a Perfect Cosmetic Type For Call of Duty Fans to Chase
To avoidCall of Duty’s cosmetic options getting stale, as players have been working for camos, skins, Calling Cards, and emblems for some time, the series could eventually introduce a new type of cosmetic to collect. Shaders would be a perfect option for this, as they could be unlocked in a number of ways. Individual shaders could be offered for cheap in the marketplace to let players spend their leftover COD Points, while bundles with several Shaders could be put on sale. EachCall of DutyBattle Passcould offer a fancy shader for players to unlock by progressing through the ranks, while players could also acquire them via in-game challenges. Reaching high rounds in Zombies, 100% completion in challenge sections, completing the campaign on Veteran - all are possible ways that Shaders can be delivered to players so they can personalize their Operators.