Over the past decade,FromSoftwarehas become renowned for its groundbreaking intellectual properties. These developers have been making games for much longer than that, but their true popularity began to rise when they rescued the originalDemon’s Soulsfrom the abyss of development Hell. Following this, they created the firstDark Soulsgame, which took the world by storm.
Related:Ranking All Of FromSoftware’s Soulsborne DLCs
This company has since made such novel games with immensely loveable qualities that fans simply cannot get enough. There are recurring elements in many of their titles, though not all are connected by lore or easter eggs. There are many wonderful aspects besides these that gamers adore.
Updated on August 04, 2025 by Ritwik Mitra:FromSoftwarehas shot up the ranks in popularity with the release ofElden Ring, which has gone on to become their most successful release to date. It’s taken a while, but the majority of the gaming community has realized that the games made by this studio aren’t renowned for their difficulty. Rather, it’s the various other things that FromSoftware meticulously add to their titles that turn them into masterpieces. Keeping this in mind, here are some of the most notable things from FromSoftware games that everyone loves.
15Incredible Lore
The lore of most FromSoftware games is absolutely amazing. The decision to not feature in-your-face storytelling and opt for a less direct approach when it comes to the overarching narrative of these games makes for a great time indeed.
It helps that the lore of these games is just enough to let players fill in the gaps that remain. This has led to some crazy theories that have formed about the games, some of which are so well-thought-out that they just have to be canon!
14Online Gameplay
A great partabout FromSoftware gamesis the unique way they handle multiplayer content. It’s seamlessly integrated into almost all of their games postDemon’s Souls(barringSekiro) and almost always leads to some notable highlights of their own.
Players fondly recall the time they cooperated with someone to beat down a boss or fought against all the odds to take down multiple invaders. It’s one of the many small elements that make these games so great.
13Lack Of Handholding
Most modern games tend to flood players with tutorials, most of which contain pretty basic information and aren’t really all that useful anyway. This can be a source of great frustration for gamers who want to figure out things on their own and not be guided like a child at every step of the way.
FromSoftware’s game design accounts for these people and lets them go crazy as they figure out mechanics on their own. It makes for highly organic gameplay and a great sense of accomplishment, which wouldn’t have been possible if these games had lengthy tutorial sections that lasted for hours!
12Interconnected Level Design
The level designers at FromSoftware are masters of their craft. No other single-player game boasts the level of interconnectivity that mostSoulsbornegames have, leading to mind-blowing moments as players come across an area they’ve explored before or find a shortcut that was hidden in plain view all along.
Related:FromSoftware Bosses With Awesome Backstories That Are Not From Soulsborne
Even a game likeElden Ringthat features an open world exhibits this level design at every step of the way. It’s a breath of fresh air from the usual barrage of open-world games that use markers to highlight their interesting points instead of actually making them visually distinctive through sight alone.
11Great Voice Acting
For a studio that is based out of Japan, it’s amazing just how great the English voice acting of these games really is. It’s genuinely surprising and makes each and every little interaction with NPCs and bosses all the more memorable.
This great voice acting helps players immerse themselves in the amazing worlds of these games. Other Japanese-based studios should take notes from FromSoftware and put more effort into their English dubs, since blockbuster games likeFinal Fantasy 7 Remakesuffer massively because of how poor and unrefined the English performances are.
10Easter Eggs And References
Being self-referential is a way that FromSoftware can acknowledge the favorite aspects of their earlier games thatfans particularly enjoyed. They do this in many ways by including armor, weapons, and rings that are taken directly from earlier games; even ones not connected in lore or by series.
One of the best examples of this is the Moonlight Greatsword, which has appeared in manySoulsgames, although it actually originated from the 1994 gameKing’s Field.
9Real Challenges
In an era where many games hold a player’s hand every step of the way, many have found themselves bored. The genuine difficulty in games seemed like something of the past but not for FromSoftware. Their approach to tutorials is to tell the player which buttons perform which actions and then allow them to find their own way.
This is the ideal learning method for those wishing to jump into a fantasy world and build their own legend. Although there are times when things gettaken too far in terms of challenge, a hard-fought battle is often more satisfying than following markers on every step of one’s journey.
8Tremendous Amounts Of Detail
There are few companies that put extraeffort into their worlds, butFromSoftwareis one of them. There are numerous places all throughout theDark Soulstrilogy where gamers can never reach in-game but are remarkably detailed.
There are entire rendered sections in the lower parts of the cities Anor Londo inDark Soulsand Eleum Loyce inDark Souls 2that no one was supposed to visit or see, yet those with special software have been able to clip through walls and discover these secrets. It’s clear that worldbuilding is at the top of the to-do list for this team, and the players who love their worlds are deeply grateful for it.
7Tactical Obscurity
Despite the incredible amount of detail in the world, creatures, and equipment, there is a lack of immediately apparent story elements on the surface. This allows one to focus on enjoying the gameplay if they do not care about the lore but, thankfully, there are ways tolearn more about these rich settings.
Related:Tips To Make An Overpowered Mage In Demon’s Souls PS5
Descriptions on items and dialogue with NPCs can be treated like a very partitioned storybook that reveals details about ancient wars, gods of light and dark, and much more. This almost archeological method of storytelling grants players the chance to delve deeper and discover things in as satisfying a manner as defeating a tough adversary. Essentially, the questions are the foes and the answers are the loot — this is actually quite literal when you consider how much of the worldbuilding is invested in item descriptions.
6Freedom
Powerful choices are crucial in video games. This is one thing that separates them from books, movies, and other media. The active influence one has on their surroundings can be liberating if done correctly, which FromSoftware seems to have nailed.
Various potential fighting styles, starting access to multiple areas, and robust character creation can allow gamers to insert themselves into a given world more immersively. This also massively increases replay value for selected titles.