Anyone who talks about some of the most popular modern JRPG series is bound to mention the namePersonaat some point or the other. Starting out as a spin-off of theShin Megami Tenseiseries,Personahas quickly become one of the most popular IPs from this developer, and one of the biggest reasons as to why this is the case is the changes they made to the formula fromPersona 3onwards.

RELATED:Every Mainline Persona Game, Ranked

All of a sudden, a game that already had tight JRPG combat had a bunch of life sim mechanics integrated into the mix, turning the experience intosomething totally new and uniquefor long-time veterans of the franchise.Persona 3was a groundbreaking title for the franchise, and it’s no wonder as to why there three different versions of this title that Atlus released over the course of three years.

So, as is the case with any important title, fans have already gone above and beyond to try and figure out every detail about this game. However, even the most inquisitive players would’ve missed out on ten well-hidden things aboutPersona 3.

Chihiro from Persona

10Chihiro’s Design Is Inspired By An Unused Concept Design For Fuuka

Chihiro Fushimi is one of the more memorable characters inPersona 3, and one of the few characters who actually makes an appearance inPersona 4as well.

Her design was actually based on an unused concept design for Fuuka, who ended up going through several changes before settling upon her final design. Thankfully, one of her early designs didn’t go to waste and served as a base for Chihiro’s final design.

Mitsuru from Persona 3

9The Development Staff Adored Mitsuru

Anyone who’s playedPersona 3would be well aware of the fact that most players love Mitsuru and consider her to be the best waifu in the game.

Well, this sentiment was echoed by the development staff as well,who prefer Mitsuru over the other cast members.

Junpei Iori from Persona 3

8Junpei’s Victory Pose References John Travolta’s Iconic Post From Saturday Night Fever

Junpei fulfills the first friend trope that is present across thePersonagames and provides the bulk of the comic relief in the game.

RELATED:10 Things Fans Didn’t Know Behind The Development Of The Persona Series

Fuhrer from Persona 2

His original victory pose is also a pretty clever reference to John Travolta’s iconic disco pose that he pulled off in the legendary movie,Saturday Night Fever.

7The Fictional MMORPG In The Game Is Just A Massive Persona 2 Reference

Players who are well-versed with the history of thePersonaseries would instantly recognize the name of the MMORPG itself to be inspired by the titlePersona 2: Innocent Sin, where one of the main characters is also named Maya.

6The Headphones And MP3 Players Used By The Game’s Protagonists Are Real

Both versions of the protagonist in Persona 3 Portable use a headphone and an MP3 player respectively, which definitely look pretty cool. These items are actually inspired by two electronic items in real life — the Audio Technica ATH-EM7 and the Sony Walkman NW-S205F.

Audio Technica even went on to release a special version of these headphones with a P3 logo, but trying to get one of these limited edition products right now can cost a pretty penny indeed.

promotional art, persona 3, protagonists

5The Persona Users Were Originally Meant To Use Tarot Cards Like In Persona 4

Initially, the characters ofPersona 3had a pretty tame way ofsummoning their Personas— using a Tarot Card in the same vein as how the charactersbring up their Personasin the fourth game.

However, this system was altered with the inclusion of Evokers, which were more fitting with the theme of death that was prevalent throughout the game.

Persona 4 combat

4The Protagonist’s Gender Was Supposed To Be Swappable From The Get-Go

During the game’s development, the idea of the protagonist being gender-swappable from the very start had already been discussed. However, due to time constraints, this concept was scrapped for the base game.

Instead, this was integrated intoPersona 3 Portableinstead, which is certainly a great inclusion that adds a ton of replayability to the overall experience.

Persona 3 Protagonists

3Yukari Was Supposed To Be The Only Love Interest In The Game

Personagames are notorious for letting its protagonists be absolute sleazeballs that can date multiple people over the course of the game.

RELATED:Persona 3: Every Possible Romance, Ranked

So, people who enjoy this mechanic would certainly be alarmed by the fact that the firstPersonagame to introduce dating was only going to make this option viableonly for Yukaribefore the integration and exploration of the Social Link system completely flipped this over its head.

2The Game Would’ve Originally Taken Place Over The Course Of Three Years

Another plan that was scrapped during the development ofPersona 3was the fact that the game would actually take place over three school years.

However, the developers realized how ridiculously long that would be in execution, and decided to reduce this time period to around a year instead.

Persona 3 Header

1The Protagonist Was Supposed To Have A Funeral

Persona 3has the saddest ending in the entire series — after all, the main character pretty much gives up his life to save his friends and the world.

So, it was only fitting that Atlus would toy with the idea of integrating a funeral in the game, coupled with all the maxed out Social Links attending this ceremony. However, Atlus decided to opt for a more ambiguous ending instead, which certainly paid dividends.

Article image

A role-playing game by Atlus